Despite the success of Guitar Hero and Rock Band, you won't see Led Zeppelin's iconic tunes pop up in either game any time soon. The band isn't comfortable giving gaming companies access to the group's master recordings -- a necessary step in adding the band to any game.
The medical game returns to Nintendo DS with a true-to-the-franchise update. Trauma Center: Under the Knife 2 is better than the original, to be sure, but its heart is in the same place.
Gamers talk and Sony listens: PlayStation 3 will now include support for custom soundtracks, Trophies and, most importantly, the ability to open system menus while running a game.
The man who blessed the world with Donkey Kong, Mario and the incredible Wii opens the door to his game-changing imagination. Wired.com interview by Chris Kohler and Clive Thompson.
Two episodes of Game Center CX get translated for an American audience, and the hit show's even more humorous when you can understand what Shinya Arino is saying.
Microsoft's XNA Creators Club makes it simple for indie developers to craft and distribute Xbox 360 titles. Most of the videogames are only half-baked, but the service shows definite promise.
Solid Snake's twisty cinematic scenes sideline gameplay for minutes at a time -- and that's a good thing. MGS4 director Hideo Kojima pushes his hybrid storytelling franchise to the limit.
Gamers with the best skills will find themselves on the same stage -- and the same giant video screens -- as The Sex Pistols and other big acts at the three-day show.
Five fun minutes with the first component of the evolution game, Spore, gives a glimpse of the addictive power Will Wright's got up his God-like sleeve.
The first female Supreme Court justice in the United States is lending her penchant for civic life to a new videogame project in which players "step into the shoes of a judge, a legislator, an executive."
Brutal, bloody and innovative, the new Xbox 360 title scores points for its gory gameplay. But the rest of the package is as disappointing as a dull shuriken.
Upstart videogame developer Platinum Games goes against the grain, creating a gory Wii game, a complicated space adventure for Nintendo DS and other glorious wonders.
Vintage arcade attractions lured protogamers with hangings, nudie shots and other lurid subjects, a penny at a time. Take a tour of San Francisco's museum of classic amusements.
Better visuals and increased customization options make the new release even better than the Xbox 360 version. BioWare bigwigs deliver the lowdown on the upgrade.
Nintendo's new exercise game injects a little fun into yoga and traditional exercises, and might help gamers shed a few pounds. But it's definitely going to help the game company bulk up its bank account.
With Halo and Gears of War, Microsoft's got the grown-up gamer covered. Now its British studio, Rare, is tasked with a more difficult challenge: Making games that kids and parents can both enjoy.
Japanese gaming visionary Shigeru Miyamoto of Nintendo says the most unique videogames come from America. Nintendo's games-on-demand download service launches Monday, and the company shifts its focus from Japanese studios to U.S. garage developers to find the next brilliant game.
With $500 million in sales, a $300,000 lawsuit and one restraining order, Rockstar Games' record-smashing sequel is giving the competition a fierce beating.
The U.S. version of the Wii online service quietly goes live. It gives players Nintendo news, game trailers and the opportunity to send the Japanese gamemaker plenty of personal information.
Some gamemakers really work the Wii, teasing the most possible fun from Nintendo's white-hot console. Others don't, and sometimes a promising franchise gets driven into the ditch.